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usb/device_MIDI/main.c

===== Description =====

This demo uses the selected hardware platform as a USB MIDI device. Connect the device to the computer. Open a MIDI recording software package. Each MIDI recording software interface is different so the following instructions may not apply the to software package you are using. Please refer to the user’s manual for the software package you are using for more details of how to configure that tool for a USB MIDI input. In this demo each time you press the button on the board, it will cycle through a series of notes. The port that button is connected to is Netcruzer Port 5 (old port name X5). The button must short port 5 to ground when pressed. To change port, change following line in HardwareProfile.h: "#define sw2 PIN_05"

===== Required Hardware =====

This project can be run on any of our SBC66 Netcruzer boards. For prototyping, we recommend combining this board with a Prototyping Board, like the PT66ECI for example. This low cost prototyping board makes all the I/O ports of the SBC66 board available via marked labels on the PCB. It also provides a reset and firmware button that simplifies prototyping.

===== Building Project =====

This project is located in the "src/demos/usb/device_MIDI" folder of the Netcruzer Download. To compile for Netcruzer Board, open this project in MPLAB X, and select the "Project Configuration" for desired board. For example "SBC66ECL_R2" for the SBC66ECL Revision 2 board. For details click here

===== Programming Board =====

After compiling (build), the board can be programmed via the USB Bootloader or a PIC Programmer. USB Programming is simplified when using the SBC board together with a Prototype Board.

===== File History =====

2012-08-08, David H. (DH):

#define THIS_IS_MAIN_FILE //Uniquely identifies this as the file with the main application entry function main()
#include "HardwareProfile.h" //Required for all Netcruzer projects
#include "./USB/usb.h"
#include "./USB/usb_function_midi.h"
#define RX_BUFFER_ADDRESS_TAG
#define TX_BUFFER_ADDRESS_TAG
#define MIDI_EVENT_ADDRESS_TAG
unsigned char ReceivedDataBuffer[64] RX_BUFFER_ADDRESS_TAG;
unsigned char ToSendDataBuffer[64] TX_BUFFER_ADDRESS_TAG;
USB_AUDIO_MIDI_EVENT_PACKET midiData MIDI_EVENT_ADDRESS_TAG;
USB_HANDLE USBTxHandle = 0;
USB_HANDLE USBRxHandle = 0;
USB_VOLATILE BYTE msCounter;
void blinkUSBStatus(void);
BOOL Switch2IsPressed(void);
BOOL Switch3IsPressed(void);
static void InitializeSystem(void);
void ProcessIO(void);
void UserInit(void);
void YourHighPriorityISRCode();
void YourLowPriorityISRCode();
void usbCBSendResume(void);
WORD_VAL ReadPOT(void);
/********************************************************************
* Function: void main(void)
*
* PreCondition: None
*
* Input: None
*
* Output: None
*
* Side Effects: None
*
* Overview: Main program entry point.
*
* Note: None
*******************************************************************/
int main(void)
{
InitializeSystem();
#if defined(USB_INTERRUPT)
USBDeviceAttach();
#endif
while(1)
{
#if defined(USB_POLLING)
// Check bus status and service USB interrupts.
USBDeviceTasks(); // Interrupt or polling method. If using polling, must call
// this function periodically. This function will take care
// of processing and responding to SETUP transactions
// (such as during the enumeration process when you first
// plug in). USB hosts require that USB devices should accept
// and process SETUP packets in a timely fashion. Therefore,
// when using polling, this function should be called
// regularly (such as once every 1.8ms or faster** [see
// inline code comments in usb_device.c for explanation when
// "or faster" applies]) In most cases, the USBDeviceTasks()
// function does not take very long to execute (ex: <100
// instruction cycles) before it returns.
#endif
// Application-specific tasks.
// Application related code may be added here, or in the ProcessIO() function.
ProcessIO();
}//end while
}//end main
/********************************************************************
* Function: static void InitializeSystem(void)
*
* PreCondition: None
*
* Input: None
*
* Output: None
*
* Side Effects: None
*
* Overview: InitializeSystem is a centralize initialization
* routine. All required USB initialization routines
* are called from here.
*
* User application initialization routine should
* also be called from here.
*
* Note: None
*******************************************************************/
static void InitializeSystem(void)
{
nzSysInitDefault(); //Default initialization. All ports inputs. All analog features disabled
// The USB specifications require that USB peripheral devices must never source
// current onto the Vbus pin. Additionally, USB peripherals should not source
// current on D+ or D- when the host/hub is not actively powering the Vbus line.
// When designing a self powered (as opposed to bus powered) USB peripheral
// device, the firmware should make sure not to turn on the USB module and D+
// or D- pull up resistor unless Vbus is actively powered. Therefore, the
// firmware needs some means to detect when Vbus is being powered by the host.
// A 5V tolerant I/O pin can be connected to Vbus (through a resistor), and
// can be used to detect when Vbus is high (host actively powering), or low
// (host is shut down or otherwise not supplying power). The USB firmware
// can then periodically poll this I/O pin to know when it is okay to turn on
// the USB module/D+/D- pull up resistor. When designing a purely bus powered
// peripheral device, it is not possible to source current on D+ or D- when the
// host is not actively providing power on Vbus. Therefore, implementing this
// bus sense feature is optional. This firmware can be made to use this bus
// sense feature by making sure "USE_USB_BUS_SENSE_IO" has been defined in the
// HardwareProfile.h file.
#if defined(USE_USB_BUS_SENSE_IO)
tris_usb_bus_sense = INPUT_PIN; // See HardwareProfile.h
#endif
// If the host PC sends a GetStatus (device) request, the firmware must respond
// and let the host know if the USB peripheral device is currently bus powered
// or self powered. See chapter 9 in the official USB specifications for details
// regarding this request. If the peripheral device is capable of being both
// self and bus powered, it should not return a hard coded value for this request.
// Instead, firmware should check if it is currently self or bus powered, and
// respond accordingly. If the hardware has been configured like demonstrated
// on the PICDEM FS USB Demo Board, an I/O pin can be polled to determine the
// currently selected power source. On the PICDEM FS USB Demo Board, "RA2"
// is used for this purpose. If using this feature, make sure "USE_SELF_POWER_SENSE_IO"
// has been defined in HardwareProfile - (platform).h, and that an appropriate I/O pin
// has been mapped to it.
#if defined(USE_SELF_POWER_SENSE_IO)
tris_self_power = INPUT_PIN; // See HardwareProfile.h
#endif
UserInit();
USBDeviceInit(); //usb_device.c. Initializes USB module SFRs and firmware
//variables to known states.
}//end InitializeSystem
/******************************************************************************
* Function: void UserInit(void)
*
* PreCondition: None
*
* Input: None
*
* Output: None
*
* Side Effects: None
*
* Overview: This routine should take care of all of the demo code
* initialization that is required.
*
* Note:
*
*****************************************************************************/
void UserInit(void)
{
//Initialize all of the LED pins
mInitAllLEDs();
//Initialize all of the push buttons
mInitAllSwitches();
//initialize the variable holding the handle for the last
// transmission
USBTxHandle = NULL;
USBRxHandle = NULL;
}//end UserInit
/********************************************************************
* Function: void ProcessIO(void)
*
* PreCondition: None
*
* Input: None
*
* Output: None
*
* Side Effects: None
*
* Overview: This function is a place holder for other user
* routines. It is a mixture of both USB and
* non-USB tasks.
*
* Note: None
*******************************************************************/
void ProcessIO(void)
{
static BYTE pitch = 0x3C;
static BOOL sentNoteOff = TRUE;
//Blink the LEDs according to the USB device status
blinkUSBStatus();
// User Application USB tasks
if((USBDeviceState < CONFIGURED_STATE)||(USBSuspendControl==1)) return;
if(!USBHandleBusy(USBRxHandle))
{
//We have received a MIDI packet from the host, process it and then
// prepare to receive the next packet
//INSERT MIDI PROCESSING CODE HERE
//Get ready for next packet (this will overwrite the old data)
USBRxHandle = USBRxOnePacket(MIDI_EP,(BYTE*)&ReceivedDataBuffer,64);
}
if(sw2==0)
{
if(msCounter == 0)
{
if(sentNoteOff == TRUE)
{
if(!USBHandleBusy(USBTxHandle))
{
//Debounce counter for 100ms
msCounter = 100;
midiData.Val = 0; //must set all unused values to 0 so go ahead
// and set them all to 0
midiData.CableNumber = 0;
midiData.CodeIndexNumber = MIDI_CIN_NOTE_ON;
midiData.DATA_0 = 0x90; //Note on
midiData.DATA_1 = pitch; //pitch
midiData.DATA_2 = 0x7F; //velocity
USBTxHandle = USBTxOnePacket(MIDI_EP,(BYTE*)&midiData,4);
sentNoteOff = FALSE;
}
}
}
}
else
{
if(msCounter == 0)
{
if(sentNoteOff == FALSE)
{
if(!USBHandleBusy(USBTxHandle))
{
//Debounce counter for 100ms
msCounter = 100;
midiData.Val = 0; //must set all unused values to 0 so go ahead and set them all to 0
midiData.CableNumber = 0;
midiData.CodeIndexNumber = MIDI_CIN_NOTE_ON;
midiData.DATA_0 = 0x90; //Note off
midiData.DATA_1 = pitch++; //pitch
midiData.DATA_2 = 0x00; //velocity
if(pitch == 0x49)
{
pitch = 0x3C;
}
USBTxHandle = USBTxOnePacket(MIDI_EP,(BYTE*)&midiData,4);
sentNoteOff = TRUE;
}
}
}
}
}//end ProcessIO
void blinkUSBStatus(void)
{
static WORD led_count=0;
if(led_count == 0)led_count = 64000U;
led_count--;
#define mLED_Both_Off() {mLED_1_Off();mLED_2_Off();}
#define mLED_Both_On() {mLED_1_On();mLED_2_On();}
#define mLED_Only_1_On() {mLED_1_On();mLED_2_Off();}
#define mLED_Only_2_On() {mLED_1_Off();mLED_2_On();}
if(USBSuspendControl == 1)
{
if(led_count==0)
{
mLED_1_Toggle();
if(mGetLED_1())
{
mLED_2_On();
}
else
{
mLED_2_Off();
}
}//end if
}
else
{
if(USBDeviceState == DETACHED_STATE)
{
mLED_Both_Off();
}
else if(USBDeviceState == ATTACHED_STATE)
{
mLED_Both_On();
}
else if(USBDeviceState == POWERED_STATE)
{
mLED_Only_1_On();
}
else if(USBDeviceState == DEFAULT_STATE)
{
mLED_Only_2_On();
}
else if(USBDeviceState == ADDRESS_STATE)
{
if(led_count == 0)
{
mLED_1_Toggle();
mLED_2_Off();
}//end if
}
else if(USBDeviceState == CONFIGURED_STATE)
{
if(led_count==0)
{
mLED_1_Toggle();
if(mGetLED_1())
{
mLED_2_Off();
}
else
{
mLED_2_On();
}
}//end if
}//end if(...)
}//end if(UCONbits.SUSPND...)
}//end blinkUSBStatus
// ******************************************************************************************************
// ************** USB Callback Functions ****************************************************************
// ******************************************************************************************************
// The USB firmware stack will call the callback functions USBCBxxx() in response to certain USB related
// events. For example, if the host PC is powering down, it will stop sending out Start of Frame (SOF)
// packets to your device. In response to this, all USB devices are supposed to decrease their power
// consumption from the USB Vbus to <2.5mA* each. The USB module detects this condition (which according
// to the USB specifications is 3+ms of no bus activity/SOF packets) and then calls the USBCBSuspend()
// function. You should modify these callback functions to take appropriate actions for each of these
// conditions. For example, in the USBCBSuspend(), you may wish to add code that will decrease power
// consumption from Vbus to <2.5mA (such as by clock switching, turning off LEDs, putting the
// microcontroller to sleep, etc.). Then, in the USBCBWakeFromSuspend() function, you may then wish to
// add code that undoes the power saving things done in the USBCBSuspend() function.
// The usbCBSendResume() function is special, in that the USB stack will not automatically call this
// function. This function is meant to be called from the application firmware instead. See the
// additional comments near the function.
// Note *: The "usb_20.pdf" specs indicate 500uA or 2.5mA, depending upon device classification. However,
// the USB-IF has officially issued an ECN (engineering change notice) changing this to 2.5mA for all
// devices. Make sure to re-download the latest specifications to get all of the newest ECNs.
void USBCBSuspend(void)
{
//Example power saving code. Insert appropriate code here for the desired
//application behavior. If the microcontroller will be put to sleep, a
//process similar to that shown below may be used:
//ConfigureIOPinsForLowPower();
//SaveStateOfAllInterruptEnableBits();
//DisableAllInterruptEnableBits();
//EnableOnlyTheInterruptsWhichWillBeUsedToWakeTheMicro(); //should enable at least USBActivityIF as a wake source
//Sleep();
//RestoreStateOfAllPreviouslySavedInterruptEnableBits(); //Preferrably, this should be done in the USBCBWakeFromSuspend() function instead.
//RestoreIOPinsToNormal(); //Preferrably, this should be done in the USBCBWakeFromSuspend() function instead.
//IMPORTANT NOTE: Do not clear the USBActivityIF (ACTVIF) bit here. This bit is
//cleared inside the usb_device.c file. Clearing USBActivityIF here will cause
//things to not work as intended.
}
void USBCBWakeFromSuspend(void)
{
// If clock switching or other power savings measures were taken when
// executing the USBCBSuspend() function, now would be a good time to
// switch back to normal full power run mode conditions. The host allows
// 10+ milliseconds of wakeup time, after which the device must be
// fully back to normal, and capable of receiving and processing USB
// packets. In order to do this, the USB module must receive proper
// clocking (IE: 48MHz clock must be available to SIE for full speed USB
// operation).
// Make sure the selected oscillator settings are consistent with USB
// operation before returning from this function.
}
void USBCB_SOF_Handler(void)
{
// No need to clear UIRbits.SOFIF to 0 here.
// Callback caller is already doing that.
if(msCounter != 0)
{
msCounter--;
}
}
void USBCBErrorHandler(void) {
// No need to clear UEIR to 0 here.
// Callback caller is already doing that.
// Typically, user firmware does not need to do anything special
// if a USB error occurs. For example, if the host sends an OUT
// packet to your device, but the packet gets corrupted (ex:
// because of a bad connection, or the user unplugs the
// USB cable during the transmission) this will typically set
// one or more USB error interrupt flags. Nothing specific
// needs to be done however, since the SIE will automatically
// send a "NAK" packet to the host. In response to this, the
// host will normally retry to send the packet again, and no
// data loss occurs. The system will typically recover
// automatically, without the need for application firmware
// intervention.
// Nevertheless, this callback function is provided, such as
// for debugging purposes.
}
void USBCBCheckOtherReq(void) {
#if defined(USB_IS_CDC)
USBCheckCDCRequest();
#elif defined(USB_IS_HID)
USBCheckHIDRequest();
#endif
}//end
void USBCBStdSetDscHandler(void) {
// Must claim session ownership if supporting this request
}//end
void USBCBInitEP(void) {
#if defined(USB_IS_CDC)
CDCInitEP();
#elif defined(USB_IS_HID)
//enable the HID endpoint
USBEnableEndpoint(HID_EP,USB_IN_ENABLED|USB_OUT_ENABLED|USB_HANDSHAKE_ENABLED|USB_DISALLOW_SETUP);
//Arm the OUT endpoint for the first packet
//USBOutHandle = HIDRxPacket(HID_EP,(BYTE*)&PacketFromPCBuffer,64);
USBOutHandle = HIDRxPacket(HID_EP,(BYTE*)&PacketFromPC,64);
#endif
}
void usbCBSendResume(void) {
static WORD delay_count;
//First verify that the host has armed us to perform remote wakeup.
//It does this by sending a SET_FEATURE request to enable remote wakeup,
//usually just before the host goes to standby mode (note: it will only
//send this SET_FEATURE request if the configuration descriptor declares
//the device as remote wakeup capable, AND, if the feature is enabled
//on the host (ex: on Windows based hosts, in the device manager
//properties page for the USB device, power management tab, the
//"Allow this device to bring the computer out of standby." checkbox
//should be checked).
if (USBGetRemoteWakeupStatus() == TRUE) {
//Verify that the USB bus is in fact suspended, before we send
//remote wakeup signalling.
if (USBIsBusSuspended() == TRUE) {
USBMaskInterrupts();
//Clock switch to settings consistent with normal USB operation.
USBCBWakeFromSuspend();
USBSuspendControl = 0;
USBBusIsSuspended = FALSE; //So we don't execute this code again,
//until a new suspend condition is detected.
//Section 7.1.7.7 of the USB 2.0 specifications indicates a USB
//device must continuously see 5ms+ of idle on the bus, before it sends
//remote wakeup signalling. One way to be certain that this parameter
//gets met, is to add a 2ms+ blocking delay here (2ms plus at
//least 3ms from bus idle to USBIsBusSuspended() == TRUE, yeilds
//5ms+ total delay since start of idle).
delay_count = 3600U;
do {
delay_count--;
} while (delay_count);
//Now drive the resume K-state signalling onto the USB bus.
USBResumeControl = 1; // Start RESUME signaling
delay_count = 1800U; // Set RESUME line for 1-13 ms
do {
delay_count--;
} while (delay_count);
USBResumeControl = 0; //Finished driving resume signalling
USBUnmaskInterrupts();
}
}
}
#if defined(ENABLE_EP0_DATA_RECEIVED_CALLBACK)
void USBCBEP0DataReceived(void) {
}
#endif
BOOL USER_USB_CALLBACK_EVENT_HANDLER(int event, void *pdata, WORD size)
{
switch( event )
{
case EVENT_TRANSFER:
//Add application specific callback task or callback function here if desired.
break;
case EVENT_SOF:
USBCB_SOF_Handler();
break;
case EVENT_SUSPEND:
USBCBSuspend();
break;
case EVENT_RESUME:
USBCBWakeFromSuspend();
break;
case EVENT_CONFIGURED:
USBCBInitEP();
break;
case EVENT_SET_DESCRIPTOR:
USBCBStdSetDscHandler();
break;
case EVENT_EP0_REQUEST:
USBCBCheckOtherReq();
break;
case EVENT_BUS_ERROR:
USBCBErrorHandler();
break;
case EVENT_TRANSFER_TERMINATED:
//Add application specific callback task or callback function here if desired.
//The EVENT_TRANSFER_TERMINATED event occurs when the host performs a CLEAR
//FEATURE (endpoint halt) request on an application endpoint which was
//previously armed (UOWN was = 1). Here would be a good place to:
//1. Determine which endpoint the transaction that just got terminated was
// on, by checking the handle value in the *pdata.
//2. Re-arm the endpoint if desired (typically would be the case for OUT
// endpoints).
break;
default:
break;
}
return TRUE;
}